Rigged animation system2026
Gym App
One rigged athlete plus pose data and equipment, generating a large exercise library.
An exercise system built the expensive way once instead of the cheap way a thousand times: a single rigged 3D athlete, a library of pose and motion data, and a set of adapted gym equipment. Every exercise is a data record that drives the same model, rather than a separate asset — so the library scales without the download size scaling with it.
ContributionConcept, 3D pipeline, pose-data architecture and application.
1Base models loaded
configurableExercisesAwaiting confirmation from the project — see CONTENT_STATUS.md
How it works
- Architecture: one reusable rigged model + pose data + equipment definitions, composed at runtime.
- The 3D asset is loaded once and re-posed, never duplicated per exercise.